It has been good to hear that Wine had finally reached 1.0 but they do not stop the good news, version 1.1.0 has been released with a considerable amount of fixes;

  • Many more gdiplus functions implemented.
  • Improved graphics tablet support.
  • Many Richedit fixes and improvements.
  • Support for HWND_MESSAGE windows.
  • A lot of new MSHTML functions.
  • Many fixes in MSI registry handling.
  • Initial implementation of the inetmib1 DLL.
  • Improvements to the quartz renderers.
  • Various bug fixes.

These latest releases have been quite perfect for me but you can always try speeding Wine up even more to get the most out of your linux gaming experience.

[Download Wine 1.1.0]


After a long while with no computer and no life. I got my time back, and my computer going.  The site will now be updated on a semi-weekly basis. I will try to keep the updates down to a minimum of once a week for your linux pleasures.  Sorry for the long downtime but LGT is back in business.


 Wine

I say this everytime and it is so true, when a new version of Wine is released I get extremely excited.

Here are the main changes this time:

  • Proper handling of OpenGL/Direct3D windows with menu bars.
  • Stubs for all the d3dx9_xx dlls.
  • Several graphics optimizations.
  • Many installer fixes.
  • Improved MIME message support.
  • Lots of bug fixes.

Binary packages may not be built yet but you can always do things the elite way; compiling the source.  If not, just keep checking the packages page and they will be up shortly.


Thousand Parsec
In the version 0.3.0 you will find a lot of new features, such as:

  • Finding servers is now easy! With support for the metaserver protocol the client can get (and display) lists of both remote and local servers.
  • The user interface has been rewritten so that it now uses the wxWidgets AUI interface (like found in Microsoft Visual Studio IDE) and takes advantage of XRC (an XML-based resource system).
  • The client now supports internationalization (under Windows and Linux) and has been translated to Slovenian.
  • Downloading the universe is significantly faster, less likely to get stuck and more informative.
  • The star map has been drastically changed and you can now,
    • Choose how objects are coloured, either on a per player basis or on own versus enemy basis.
    • See the resources availability using the resource pie-chart overlay.
    • Quickly see what is in a star system with new information pop-ups for objects.
    • Issue move orders painlessly with a new waypoint mode and context menu for quickly issuing single orders.
    • Use shortcuts to manipulate the star map using the keyboard.
  • The interface has been drastically improved on long latency links through the ability to see the pending status of orders. The client now works correctly when there are many outstanding changes of any type.
  • Continue reading the original post for more…

Homepage | Screenshots | Downloads


Glest 3.1

19Feb08

Glest

What is Glest?? 

Glest is a free 3D real time strategy game, available for several operating systems and that can be modified using XML and a set of tools. The core game allows the player to take control of two completely different factions: Tech, which is mainly composed of warriors and mechanical devices, and Magic, that prefers mages and summoned creatures in the battlefield. (Homepage)

3.0 to 3.1 Change Log

  • In-game chat
  • Main menu background model changed
  • Server IPs are now stored in a file, and can be used later
  • Network status key
  • Map changes: Added ‘Swamp of Sorrow’ and ‘Valley of Death’, removed ‘One on One’ and ‘The Ruins’
  • Balance changes

More information..